About Inkisle

Inkisle (written InkIsle in the logo, read "ink-ISLE") is a strategy game about islands, fleets and ink. It is made by ipe(), a small studio run by one developer, and it is still in development. There is no store page, no release date and no final price yet.

How it plays

What is decided, and what is not

TopicStatus
NameInkisle, decided on 2026-10-29. Trademark checks are not done yet.
PlatformsiOS first is planned, with Android developed alongside. No date.
PriceNot decided. The current plan is: the first seas are free, the rest unlock with a single purchase, no ads, no energy, no loot boxes.
StoryNone, on purpose. The pull is the fun of taking islands and wanting the next sea.
Online playLater, if players want it. The engine is built so that it could be added.

Why a journal

We build in public. The Journal publishes one post a day while the game is made: decisions, prototypes, mistakes and numbers. Posts say plainly what has been measured and what has not.

Who makes it

Inkisle is made by ipe(). See ipe.rest for the studio and its other projects. For questions write to ipe.haven@gmail.com. How this site treats your data is described in the Privacy Policy.