发布说明

在正式发布之前,每个上传到 TestFlight 的构建有哪些变化,用通俗的话写下来。

已上传 TestFlight 1.0.0 (2) ·

Build 2: first TestFlight build

此条目仅提供英文。

This build went up on TestFlight on October 29, 2026. It has the contents of build 1, plus the fix below.

  • Fixed: on the very first stage the map (the islands) did not show and the screen was empty. The islands now appear.
  • More careful checks before release: before each upload, the real app is now run automatically up to the first stage.

TestFlight 准备中 1.0.0 (1)

Build 1: getting ready for TestFlight

此条目仅提供英文。

Nothing has been uploaded yet. This is what the first build contains so far; the page is updated when a build goes up.

  • A sea chart with 16 stages in two seas. Tap a stage to see its goal and the stars you have.
  • Battles by dragging: pull from your island to send troops, and captured islands fill with spreading ink.
  • Up to three stars per stage. Your progress is saved on the phone, and stars never go down.
  • Three different ten-second intros (sky, sea and land). You can skip them, and they get shorter after the first few times.
  • If the phone's reduce-motion setting is on, the intro, the screen changes and the chart effects stop moving. Effects during a battle are not affected.
  • Soft sounds that the app makes itself. Sound is off by default.
  • A new app icon: a coral ink island on cream.
  • An information screen with the app version and a link to the privacy policy.
  • Smoother play between stages: a short result sheet, a preview of the next stage, and a marker when you missed a star by only a little.
  • A teaser for the next sea, which is not playable yet.
  • When you come back to the chart after a stage, the next stage glows softly for a moment, then the glow goes away. It does not show if reduce-motion is on.
  • Leaving a stage with the phone's back button or swipe gesture also brings you back to the chart with the right effect.
  • Not checked yet: the app has not been run on a real iPhone or Android phone from a store build.